![]() LocoRoco Remastered | Japan Studio, PS4.Infamous Second Son | Sucker Punch, PS4.Infamous First Light | Sucker Punch, PS4.Gravity Rush Remastered | Japan Studio, PS4.Ghost Of Tsushima Director’s Cut | Sucker Punch, PS4/ PS5.Destruction AllStars | Lucid Games, PS5.Death Stranding and Death Stranding Director’s Cut | Kojima Productions, PS4/PS5.Dead Nation Apocalypse Edition | Housemarque, PS4.Jacobson concluded: "Every studio has to make decisions themselves, but I don't recognise some of the quotes that I see from other studios, and depositions. And there's no way we would have reached five million players on FM23 without the audiences on those platforms - with PlayStation being an added bonus on top, because we've done much better on PlayStation than we were expecting." ![]() So you're learning a lot more about that audience as well as you're going along. ![]() Game Pass and Apple Arcade are games as a service platforms that we're in. "Learnings-wise, it makes sense as well," he explained. I'm confident enough in our games to believe we will now have those consumers for a long time, whatever platforms we're on. He continued: "The simple fact is Game Pass and Apple Arcade have brought new people to the franchise that never played it before. "For us, it's nothing but positive on all three platforms." "Every studio is going to have different opinions on this and different studios will have different data, because different games work well in different situations," Jacobson said. This comes in the wake of PlayStation boss Jim Ryan criticising the offering as being "value destructive" to video games. Speaking to Eurogamer, the industry vet said that his company had had a positive experience with Microsoft's subscription service. The head of Football Manager maker Sports Interactive, Miles Jacobson, has defended Xbox Game Pass.
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